Dec 2024 - Mar 2026

Project 1​
Dutch Art Website – UX Case Study
Home page of the site

Artists section page

Artists section page
The "16th Century Artists" page in the "Artists" section

Blog section page
Project Overview
The Dutch Art Website is a concept project designed to present information about Dutch artists, museums, and galleries in a clear and visually engaging way. The goal was to organize a large amount of cultural content into an intuitive structure that allows different users—art enthusiasts, students, and tourists—to easily explore Dutch art.
The project focuses on user-centered design, clear navigation, and visually rich presentation of artworks.
Understanding the Challenge / Goals:
For the Dutch Art Website project, I analyzed the goals of the platform and the needs of potential users. The project aims to present a large amount of cultural information—about Dutch artists, museums, and galleries—in a clear, structured, and visually engaging way.
Many existing cultural websites contain extensive information but can be difficult to navigate, especially for users who want to quickly find specific artists, exhibitions, or locations. The goal of this project was to design an intuitive structure that helps users easily explore Dutch art and discover relevant cultural content.
The target audience includes art enthusiasts, students, and tourists, each with different information needs. Therefore, the design focuses on clear navigation, logical content organization, and visually engaging presentation.
All design decisions—from page structure to visual hierarchy—were made to ensure that users can quickly find the information they need while enjoying an aesthetically pleasing browsing experience.
Role: Web Designer / UX Designer
Tools: Figma, Wix, Adobe Photoshop
Scope: UX structure, UI design, content organization
Problem
Websites about art and cultural heritage often contain large amounts of information about artists, museums, and exhibitions. However, this information is not always organized in a way that makes it easy for visitors to explore and discover relevant content.
Users who want to learn about Dutch artists or plan visits to museums may find it difficult to quickly locate the information they need due to complex navigation or scattered content.
The challenge of this project was to design a website that organizes cultural information in a clear and intuitive way, allowing users to easily explore artists, galleries, and museums while enjoying a visually engaging experience.
Research & Insights
Users
Target Audiences:
Art Enthusiasts
Explore Dutch artists and artworks, seeking inspiration and discovery.
Students & Researchers
Need structured and detailed information about artists, exhibitions, and cultural institutions for study and academic projects.
Tourists & Visitors
Look for practical information about museums and galleries, preferring quick and intuitive navigation.
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Research & Insights
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User Personas
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[Emma] [Lucas] [Sophie]
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User Needs → Design Decisions
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User Journey: Discovering Dutch Artists
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Emma discovers artists
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Read artist profile
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Find museums
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Save inspiration
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Key Insights
Insights were derived from analyzing museum websites, cultural platforms, and user needs related to art exploration.
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Users often struggle with complex museum databases and large amounts of unstructured information.
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Tourists prioritize speed and clarity, while students require more detailed content.
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Visual presentation significantly improves engagement for art enthusiasts.
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Information Architecture
To organize a large amount of cultural content, I developed a clear site structure that allows users to easily navigate between artists, museums, and galleries. The architecture focuses on intuitive navigation and logical content grouping.
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Home
│
├── Artists
│ ├── Centuries
│ ├── Century
│ ├── List of artists
│ └── Artists
│
├── Museums
│ ├── Provinces
│ ├── Museums of the province
│ └── Museum website
│
├── Galleries
│ ├── Alphabetical list
│ ├── City
│ └── Galleries
│
└── Palaces and Castles
├── List
└── Palaces
Design Implications
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Clear hierarchical navigation separating artists, galleries, and museums
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Visual cues such as thumbnails and artwork previews
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Search and filtering options for easier access to specific content
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Balanced layout that supports both exploration and research
Competitors Analysis
Primary competitors include large museum websites and cultural platforms such as:
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Rijksmuseum
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Van Gogh Museum
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Dutch art gallery aggregator websites
Strengths & Weaknesses
Rijksmuseum
Rich content and high-quality visuals → navigation can feel dense for new users.
Van Gogh Museum
Strong storytelling and immersive design → limited filtering options for research purposes.
Gallery Aggregators
Wide selection of artists → inconsistent layout and information structure.
Opportunity
Create a platform that combines clear navigation and structured information with visually engaging presentation, bridging the gap between institutional museum sites and modern art discovery platforms.​
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Design References & Inspiration
Visual inspiration was taken from minimalist museum websites and modern art platforms such as Behance and Artsy.
UX Patterns
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Card-based layouts for artist and artwork presentation
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Search and filtering by artist, museum, or style
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Responsive design for mobile users
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Featured artists and exhibitions to guide discovery
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UX Process / Methodology
1. Research
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Conducted user analysis: art enthusiasts, students, and tourists.
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Studied competitors: Rijksmuseum, Van Gogh Museum, gallery aggregator websites.
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Collected visual and UX references from art portfolio platforms and minimalist museum websites.
Outputs: User personas, competitor analysis tables, moodboards, inspiration boards.
2. Define Problems & Goals
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Identified primary challenge: difficulty navigating extensive information about artists, galleries, and museums.
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Project goal: create an intuitive, visually engaging, and user-friendly website for diverse audiences.
Outputs: Problem statement, project objectives, user stories.
3. Ideation & Wireframing
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Designed site structure: Artists → Galleries → Museums.
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Created wireframes for desktop and mobile layouts.
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Developed navigation flows and user journey scenarios.
Outputs: Wireframes, sitemap, flowcharts, annotated user scenarios.
4. Design & Prototyping
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Developed UI elements: artist cards, artwork previews, gallery pages.
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Defined visual hierarchy using typography, colors, and spacing.
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Built interactive prototypes in Figma for demonstration of user interactions.
Outputs: High-fidelity screens, clickable prototypes, style guides.
5. Testing & Iteration (Planned)
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Planned usability testing: task-based scenarios like searching for an artist, exploring exhibitions, filtering galleries.
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Gathered feedback from art students, enthusiasts, and casual users.
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Iterated design based on insights to optimize navigation and content clarity.
Outputs: Testing plan, task scenarios, feedback framework
Solution
The final design provides a visually engaging and well-structured platform for exploring Dutch artists, museums, and galleries.
Key design features include:
• clear sections for artists, museums, and galleries
• visually rich presentation of artworks
• simple navigation for exploring cultural content
• balanced use of text and images
• responsive design for mobile and desktop devices
Outcome
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The project secured sponsorship funding, reflecting trust in its concept and value for the art community.
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Research-driven design ensures the website will offer an intuitive, visually engaging experience for diverse users.
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Pre-launch work lays the foundation for easy exploration of Dutch artists, galleries, and museums, supporting both education and tourism.
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Reflection
This project helped deepen my understanding of designing for content-rich cultural platforms. One of the key challenges was organizing large amounts of information while keeping the interface visually engaging and easy to navigate.
If the project continues to develop, the next steps would include usability testing with real users and further refinement of the navigation and filtering system.